Facing each other, throwing balls and blow sunshine with a variety of effects, and then execute attacks fast hands and feet, the sensation like these that you will always find in any fighting game. However, in spite of the same genre, each fighting game has a different identity. We’re not just talking about the theme, story, or character, but also the mechanics carried.
Some ended so complex that the combination moves require precise execution, while not a few, comparatively easier and selling tricks bombastic animated scene. For those who fear that the latest fighting game Capcom – Marvel vs. Capcom: Infinite will end in the first case, you do not need a lot of worry.
Although it still does not give a more definite details, especially of the amount or anyone characters that will be taken as the roster, Capcom share a little information related to Marvel vs. Capcom: Infinite in his latest interview with GI.biz. Capcom Europe COO – Stuart Turner calls this new series will be much simpler than the Capcom fighting games other.
That technically, he designed more easily to be played away. With the presence of iconic characters such as Iron Man and Captain America in it, Turner focuses on Infinite potential to attract more prospective new players into it, especially those who are still young. He called it a cool game that will introduce the fighting genre to a wider audience.
Capcom still has not give exact release date, in addition to plans to release a fighting game based on Unreal Engine 4 in 2017 for Playstation 4, Xbox One, and of course – the PC. So, Super Smash Bros?